Serious games, those used for educational purposes, provide a suitable alternative to customary methods of teaching and learning (Hainey, 2010) and have been identified as appropriate for preparing healthcare professionals to successfully practice...
Academic achievement--Testing; Children with disabilities; Children with disabilities--Education; Educational tests and measurements; Grading and marking (Students);
Academic achievement--Testing; Computers and education; Computer-assisted instruction; Internet in education; Web-based instruction; Web 2.0; Web 2.0--Study and teaching; Education--Parent participation
Service learning is a pedagogy in which the educator guides the student through reflection and links course content, as the student provides a community service to a group or an individual in a reciprocal relationship. There is limited research in...
The Institute of Medicine‘s (IOM) Future of Nursing (2010) report identifies the need for nurses to be educated alongside other healthcare professionals as a means to address unresolved issues around quality and safety in the health care system....